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Honeyland Whitepaper
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Core Missions

Honeyland has three Core Missions that players can play to earn: Harvesting, Hunting, and Attacking.

Harvesting Missions (Earn HONEY)

Players select the most optimal Land to Harvest, select the Bees from their hive to embark on the Harvesting mission, and deploy their Bees on the Harvesting mission. Proper strategy and active management will allow players to earn more HONEY in shorter times.

Hunting Missions (Earn NFTs)

Players select the most optimal Land to Hunt for Honeypots, select the Bees from their hive to embark on the Hunting mission, and deploy their Bees on the Hunting mission. Each Bee will earn one Honeypot per Hunting mission but proper strategy and active management will allow players to earn them in shorter times. Honeypots act similarly to a lootbox, where they contain shards that can be traded for NFTs and in-game items in the Honeyland primary marketplace.

Attack Missions (Risk/Earn HONEY)

Players choose three Bees from their hive to build their Attack Squad. They will be shown three Defense Squads that have been set by other players with their same Hive Level. The player can choose which one they would like to Attack. These are high-risk/high-reward missions that generally have negative EV (expected value) for the Attacking player, but can also be the fastest way to earn HONEY.

Mission Boosts

Players can strategically match traits of their active Queen, Bees, and landform specialty on missions to receive mission boosts. When matching the Queen's mood to Bees on the mission, the Level and Generation of the Queen will both be used to determine the mission boost. The table below shows the max mission boosts that will be reached by a Level 20 Queen. A Queen at Level 10 (her starting level) will give her Bees half of the max mission boost (i.e. Genesis Queen at Level 10 would give her Bees a 25% mission boost when matching moods or Gen 3 Queen at Level 10 would give her Bees a 10% mission boost when matching moods). As the Queen upgrades her Levels, the mission boost increases linearly (i.e. Genesis +2.5%, Gen1 + 2%, Gen2, +1.5%, Gen3 +1%, GenZ +.5% with each Queen upgrade).
*The Queen's mood will change each time she breeds. The mood of male Bees does not change.