Real damage calculates regardless of Enemy's Defense and it is 5% of Boosted Attack.

EXAMPLES:

1.

Enemy's Boosted Defense = 300

Enemy's Boosted Health = 500

Player's Boosted Attack = 400

Damage = (400 - 300) + (400 * 0.05) = 120

Enemy's New Boosted Health = 380

 

2.

Enemy's Boosted Defense = 600

Enemy's Boosted Health = 200

Player's Boosted Attack = 500

Damage = (500 - 600) + (500 * 0.05) = (No damage for Attack --> 0) + (25) = 25

Enemy's New Boosted Health = 175