1. Level - Level is based on how long the Land has been staked.

2. Number - The number assigned to the plot of Land.

3. Universe - Identifies which Universe the plot of Land belongs to.

4. Zone - This is how far your Land is from the center of the Universe. There are 8 Zones in Universe 1. The higher the number, the farther away your Land is. Genesis and Generations Bees need a higher Endurance to reach Lands in higher Zones. Gen Z Bees’ reach is determined by the player’s XP level.

5. Landform - The Landform of the plot. When a Bee has a Landform Specialty, he will get a stat boost when sent on Missions to those Lands. Note: Each Landform Specialty has been assigned a color. In the example above, you can see that Woodland Landforms are green.

6. Climate - Every Land will either have a Normal or Extreme Climate. An Extreme Climate means a Land will produce Honeypots that have a single type of shard. This changes day to day.

7. Owner - Identifies the owner of that plot.

FEES:

8. Commission Fee - The fee, charged by the Landowner, paid by EACH Bee that Harvests the Land. The fee is a percentage of the Bee’s total Harvest and is paid at the end of the Harvest. The default is 4% of the Harvest, but it can vary from 0-10%.

9. Entry Fee - The fee, charged by the Landowner, paid by EACH Bee that Hunts the Land. The fee is a flat rate and is paid at the beginning of the Hunt. The default is 0.4 Honey (HXD), but it can vary from 0-1 Honey.

HOW MUCH HONEY (HXD) IS AVAILABLE:

10. Honey Reserves - This shows how much Honey is currently available (as reserves) on the Land. The reserve is replenished according to the Honey Production Speed. The Land is produces Honey every 5 minutes. If that Honey isn't Harvested, it's added to the reserve.

11. Honey Production Speed - This shows how quickly the Land produces Honey for Bees to Harvest. The higher the number, the more Honey the Land can produce in a day, meaning more Bees will be able to Harvest in a day.

HOW OFTEN HONEYPOTS ARE AVAILABLE:

12. Honeypot Drop Time - This shows how often (in minutes) the Land produces new Honeypots to be found by Hunting Bees. Once the previous Honeypot is found, the clock restarts. The lower the number, the more Honeypots the Land can produce in a day.

13. Next Drop - How many minutes before the next Honeypot will be available. When that drop time expires, 20% of Gen Z Bees and 1 Generation/Genesis Bee Hunting on that Land will receive a Honeypot (they do not get the same Honeypot).

14. Edit Fees - Allows Landowners to modify the fees they charge visiting Bees. This button is only visible to the Landowner.

15. Use Item - Click to add Lanterns, Paradise Makers, Poison Bombs, or Cursed Honey Drops to this Land. Landowners can also use Mint Sprays.

16. Change Drop Time - Extreme Climate Lands only - This button is only visible to the Landowner. It allows the Landowner to change the time that their Extreme Climate Land resets each day.

LAND ACTIVITY:

17. Harvest - Number of Bees currently Harvesting that Land. The first number is the total number of Bees Harvesting that Land. The second number is the number of YOUR Bees Harvesting that Land.  Generations/Genesis Bees and Gen Z Bees are displayed separately. 

18. Hunt - Number of Bees currently Hunting that Land. The first number is the total number of Bees Hunting that Land. The second number is the number of YOUR Bees Hunting that Land. Generations/Genesis Bees and Gen Z Bees are displayed separately.

19. + Add - Click to send Bees to this Land.

20. Active Shard - This shows what type of shard an Extreme Climate Land is currently producing. This is only visible to the Landowner and to players who have this Land revealed by an active Sonar Buzz. For 10 minutes before and 10 minutes after each Extreme Climate Land resets each day, the available shard will display as a ? instead of the shard type. This is to allow for the game to update and to ensure that the accurate shard type is displayed.

Here's an example of how these properties are displayed on HiveMind